At first, you will most likely encounter Burnt Foxy, who will be deactivated. It's just like Night 2, although it's harder this time as the other animatronics will be more active.
As the puppet advances through the cameras he'll end up in the Closest Room to you, the Party Room, and eventually break your cameras.
After Burnt Chica enters another room you will need to go upstairs and then use another crank to free Burnt Freddy's soul, then you will need to hide behind a door and free Burnt Chica. He wakes up, relieved that they are not real. OOOOOOOOOO Thank you !!! Once you reach the lobby, Kevin meets his mother and sister's spirits, who welcome him to join themThe FNAF Ending plays.
He ponders over them but is relieved that they don't really happen.Kevin encouraged by Martha to go with her and his sister to take revenge against those who wronged them together. This title screen is a reference to the hospital from Final Nights 3 (Again place where you take part in Chapter 3) and includes the following animatronics: Created "For the Greater Good" side quest for all clans. The first two animatronics you encounter are Fredbear and Spring-Bonnie. Then you'll need to find a crank and use it on Burnt Bonnie to free his soul. At first, you will encounter Burnt Foxy in a tool shack outside, who will be deactivated.
Night 2 is basically a harder version of Night 1, the only differences are that the animatronics are faster and the Puppet will be activated because of a "Bug" (As explained by William). You go to the abandoned Fredbear's location to try to find the truth, not knowing something restless and rotting is out there. You can't avoid this, technically, the best method is to stare at him through the cameras to slow down this process, if done correctly he won't even get near the Party Room.
start all over again).He is killed by Withered Fredbear before he can escape, but the plan still works. It's very simple to deal with either of them, look for the exclamation mark on your cameras, and use the alarm to ward them off, and if they appear in your office, use your office alarm. All of the animatronics disappear, and two new threats will arise; Insane Fredbear and Insane Spring-Bonnie.
http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/FinalNightsTVTropes is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. The Final Nights 1.4 Release Date. The old abandoned "Fredbears Family Diner" burned down shortly before the planned restorations could start, this is a major hit to Fazbear Entertainment. If you manage to successfully repel Prototype Fredbear, he will instantly sneak around the area and appear on the right side of your office; if this happens, STOP using your cameras and look at him. Chronologically, it takes place before Final Nights 3 and after Malevolence. Iulian moved Five Nights at Freddy's 4 Song - I Got No Time (FNAF4) - The Living Tombstone from Fresh releases [NEW] to Gaming OSTs DarkOne021 on Five Nights at Freddy's 4 Song - I Got No Time (FNAF4) - The Living Tombstone. When the doll pops out, however, he will be in one of two locations: Next to the purple curtain or inside the purple curtain's hole. After leaving the room, you will be chased by Burnt Chica, and you will need to quickly hide behind stairs to avoid her killing you. After you finished freeing Freddy's soul, you need to run to the door to confuse Chica, and use the crank on her too. In Interrogation 1, you will be stalked, jumpscared ,and held by Fredbear (Who is actually Henry) and you'll have to tell him information on what happened during the murder. :thumbsup: He nods left and right almost like hes communicating to the player some pepole may think thats hard to beleeve.
it features a building having burnt down (either Fredbear's or Fazbear's Fright) and the hat originally on top of the four in the logo is now lying on the floor. There is even a new threat tonight, Proto-Spring Bonnie. For night 1 try to get Fredbear in party room 1, trigger the hall alarm and you can still look around but thres also a animation that Fredbear does. The Bad Ending only. For investigation 1, you will encounter The Puppet and his BB doll and his JJ doll. This one will climb through the vents; to stop him you have to shut the vent latch; However, if you shut it too early, he will drop down on it and enter your office, to avoid this you must shut the vent doors just when he entered his 3rd phase, or well when you can see him almost exactly on top of you. He will move continuously around the establishment and if he randomly stops, you must use the air refresh button. After Night 5 ends, a lengthy cutscene plays that recreates events from The Bad Ending plays. This will end the minigame and start Night 2.
The title screen can have either of 4 Animatronics, depending on your progress on the game:
(sorry about the grammar) Then once you get to the door Burnt Freddy will notice you and knock it down. In Interrogation 2, Max returns to Entwined Fredbear and gives him more answers to his question and more information on what William was doing behind Henry's back. It's only then, you start seeing the truth of what william Afton has been doing. Unlike previous Five Nights games, Five Nights at Freddy's 3 has multiple endings. When the doll pops out, however, he will be in one of two locations: Next to the purple curtain or inside the purple curtain's hole. Spring-Bonnie will look for intruders but can only detect you if you move. Final Nights is a tetralogy of Five Nights at Freddy's fan games made by LiamJoly.The games are: Final Nights - Released on December 1, 2015.